Explore five zones, light the stars, clear the temples and carry the fallen orbs home before the sun goes down. Buy a horse. Adopt a fox. Furnish a house and let your friends in. Then host a world of your own and hand them the link.
Guest play is solo only. Hosting a world, joining a friend's world and saving across devices need an account — free, one email.
Every sprite and tile is drawn in code at boot. Nothing to download, nothing to install — it runs in the browser you already have, phone or desktop.
Home Town in the middle; grass, desert, ocean, mountain and ashlands fanning out from it, and thirty people scattered across it with something to ask.
Skull Isle by ferry, Frostpeak Summit behind a ring of boulders, the Caldera across a lava causeway, the Lost Oasis inside a hedge of cactus. Chests, hoards, and things that never leave.
By day the world is yours to explore. By night everything that walks comes for you, and only the light of a lit star keeps it off.
A keeper in every temple with an orb behind it — and a new keeper, a new look and one more thing it throws at you in every act. A raid boss in every cave that scales with the party that walks in.
Seven creatures at Skyllar's stables, from a pony at +50% speed to the Nightmare Steed at +150%. Each has its own stamina to spend. 500 to 5,000 coins.
A sparrow, a kitten, a hound, an ember drake — eight companions at Maxi's pen that follow you and bite whatever you are fighting.
Furniture from Hollis's timber yard, placed where you like. Unlock the door and friends on your world can come in and see it.
The general store, Gabriel's armory, Ondine's charms, the timber yard, the stables and the pet pen. Sell your bag at any of them.
There is a wizard in the mountains who will take every level you have ever earned and hand you back a name: Emberblade, Rimeward, Venomshade or Stormcaller. Level 1 again, and every level from there is a skill point for a Diablo-style tree of your own.
Open it once and it is yours. Every sprite and tile is drawn in code and the world is generated from a seed, so the whole game runs on a train with no signal — solo play, saves and all.
Spears thrust, hammers smash, daggers stab, bows loose an arrow. Cinder's forge sharpens what you already own.
Kill the Shadow King and the world does not end — it breaks. Beat what comes next and the orbs go home: the town comes back as the Hollow, no dawn, lamps burning black, the people you know still standing in it. Beaten an act? You can walk back to it whenever you like.
Your first evening, in four steps. The town is safe; the world is not, and it gets dark in ten minutes.
Tip: the shop sells the next thing up; Smith Cinder's forge makes the thing you already have better, to +10. Sell what you outgrow at any counter with TAB.
Phones and tablets get an on-screen pad with the same buttons.
One person hosts from their own browser tab. Everyone else clicks a link. No server to run, nothing to pay for.
Signed in, press Host a game and pick World 1, 2 or 3. Your browser becomes the world and you get a room code and a link — the same code every time you host that world.
Friends open it and are standing in your world. First visit they start at level 1 there; come back next week, same link, and their hero is waiting.
Your tab is the world. Close it and everyone else carries on solo from right where they were.
Invite from the player list, fight your own copy of a raid boss, turn PvP on (both of you), talk nearby or to the whole world.
npm run host runs a world on one computer for the whole house, with the characters kept on disk.
A free account hosts up to 3 worlds, Premium up to 15. Each keeps its own characters, clock and code. Press P on your world to see everyone in it and warn, kick or ban anyone; bad language earns a warning by itself, and five warnings is a ban.
The rest of the site is two pages, not two more screens of this one.
Everywhere you can walk into tonight: the always-on worlds, the ones you have played on, and everything hosts have left open right now.
Sign in with a password, or with a six-digit code by email. Free, one email, and your hero comes with you to any device. Premium is here too.
Straight into a solo adventure, saved in this browser. Sign in later and keep going.